package com.game.jumper.bean;

public class Hand
{
	private double x;

	private double y;

	private HandState handState = HandState.NULL;

	public Hand()
	{
		super();
	}

	public void setHandState(HandState handState)
	{
		this.handState = handState;
	}

	public void setPoint(double x, double y)
	{
		this.x = x;
		this.y = y;
	}

	public double getX()
	{
		return x;
	}

	public double getY()
	{
		return y;
	}

	public HandState getHandState()
	{
		return handState;
	}
}
